Showing posts with label Black. Show all posts
Showing posts with label Black. Show all posts

Saturday, 6 November 2010

Two New Advertising Spots for Black Ops

Two New Advertising Spots for Black Ops

With a big thanks to forum user and regular news-tipper khush33, we have a couple new TV spots for Black Ops. The first advertisement is for the Black Ops Edition Jeep Wrangler and can be seen below.

The second advertising spot comes courtesy of Wal-Mart and can be seen below. We’ve only got a few days left until launch and a ton of fun stuff planned for the next few weeks, before and after Black Ops hits shelves on November 9th. Be sure to check out our forum and get to know some of the community members, and see what we’re all about over there.

Thanks for checking in with us!


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Best Buy Chats with Black Ops Developers

Best Buy Chats with Black Ops Developers

Earlier today, Best Buy hosted a live chat with Black Ops developers Dan Bunting and David Vonderhaar. There were a lot of great transcriptions below. We weren’t able to get in on the even, but we believe we have a full transcript below. This transcript comes courtesty of kirby` over at the official Call of Duty Forum.

ThisGuy107 – What is the hardest thing about making a game that looks this great!?
DanBu – Great question ThisGuy107. I would say the hardest thing about making games like this is having to cut features that you love. We had a ton of fun making this game, and it’s a lot of hard work.

noobeffect – Will PC players see numbers or bars in the ping/latency column on the scoreboard?
DavidVo – Hi Noob. PC gamers have a ping column on the scoreboard. It refreshes really fast.

Jarsh019 – Are canadians in BO?
DanBu – Hi Jarsh. Only in the online lobbies.

karamvir – What level are you guys in Blackops currently :p
DanBu – Karamvir… I’m max prestige 15. But that’s only because I cheated.
DavidVo – Level 50, Prestige 15 of course on my main profile. But, most others are in the mid 20s. We are always starting fresh profiles to keep testing the rank progression.

apocalyptix81 – what server settings can we change on a ranked server on the pc side?
DavidVo – I saw a recent version of RCON. It’s a lot of settings for both rented ranked and even more for unrented ranked. I am working with @pcdev to get the FAQ updated. We haven’t released the full list but I think most PC server admins should be satisfied. Sorry, I mean a lot for rented UNRANKED.

Dispy – What took the longest time to make in Black ops (no spoilys please )
DanBu – Adding the currency system to the game was one of our biggest changes and took the longest time to implement and tune. It was a big change, but it was worth the effort and time put into it for sure.

the_FPS_KING – I totally would teach you something about FPSes if you gave me a chance lol…anyways, @David – Your twitter bio says “Just remember, when the game comes out we thought of it first.” Is this in reference to an aspect of the game that hasn’t been revealed yet? And if so, will you elaborate? Plz
DavidVo – I am sure you would. Honestly, I get asked this question a lot but have never answered it. The truth is pretty simple. A lot of people like to speculate and I like to wind them up. That simple.

chitownforlife – Will barebones PC use pistols as a secondary weapon?
DavidVo – Barebones is no different on the PC than it is on the consoles. Right now, we have all secondary weapons being available and most of those weapons are pistols. But it’s not specfically limited to pistols. Don’t fret tho. Most launchers need a lock on making them not so great vs infantry.

Lamonte – is FOV changeable in the pc version?.
DavidVo – Yes it is. The last time I looked at it personally you could take it to 80.

BlackhawkDDL – Unranked or Ranked for tatical realism servers on the pc?
DavidVo – For a PC gamer, I would think you would be happier with Unranked. Ranked does have hardcore and barebones, however. That’s fairly tatical in nature.

satansspawn – On PC can we run 9v9 on all game types or are we restricted for s&d
DavidVo – Absolutely. Most of the official ranked servers are set up this way right now.

F0dd3r – Would Treyarch be willing to balance perks, killstreaks and weapons post launch if they are deemed overpowered by the community?
DanBu – Hey F0dd3r. Absolutely. It’s always a controversial move to balance features post-launch… But, Treyarch has always been a big proponent of listening to the community and making changes that are popular.

ThisGuy107 – Is there any new features or changes to the online network that will either improve connection quality or make it easier for friends to play with each other?
DavidVo – Many to help you play with Friends. All versions of the game have a built in Friends list, for example. This can often be quicker than using the PSN or Xbox versions (for example).

LevelUpAdrian – I’ve purchased a ranked server for the PC version – if that’s full on launch night, is there a way to remotely kick people?
DanBu – Yo Adrian! Yes, you will be able to kick and ban from your ranked servers.

razdor – How will wager matches work on the PC? will it use dedicated servers that are up by Treyarch? if so, what will happen if all the slots in those servers are taken at one point?
DavidVo – We have officially ranked Wager Match servers. Once the 6 fill up, the server doesn’t allow anymore in. Think of it like a Dedicated Server with 6 slots.

Lionmouth – Will PC users be able to edit their MP configuration. If so, how in-depth (edit crosshair placement, fov, tweak Aim-Down-Scope settings)?
DanBu – You can edit the same configs that you’ve always been able to edit, but those changes are not supported by Treyarch.

Ovanite – What are the doing to keep the online multi from becoming a knife fest with every one using the commando perk.?
DavidVo – Great question. We don’t actually have the Commando perk in Call of Duty Black Ops.

ABC_Darth_Rogue – Can we create mixed playlists such as CTF and S&D on the same ranked server? Will the admin tool be included with the game or third party like RCON? Will you be allowing Steam to permit users who pre-purchase the game to pre-load the game files to avoid long download times?
DavidVo – You can tell the server which base Playlist and then you can do exclusions. So as long as we have a playlist with mixed modes, you’ll be able to customize from their. For example: Ditching a map you don’t want in rotation.

capzlol – Im really only going to play this game if its competitive and it probably wont be competitive until mod tools are out. So what time do you think mod tools will be released?
DanBu – No ETA on mod tools release yet…. The game will ship with highly competitive modes like hardcore, barebones, and any number of custom game modes that you create in the Custom Games editor. You’ve also got Wager Match which is crazy intense…. Most competitive I’ve felt playing a game in years.

papasmurf – im unsure about the reporting a cheat feature, how will you be able to look at thousands of reports? and what do you have inplace for bogus reports?
DanBu – What up Smurf… So, we have people at Treyarch who have a full-time job of monitoring all of the games you guys play… They also review the stats for cheaters reported by the game and cheaters reported by other players. There are all sorts of secret magical things happening behind the scenes to track cheaters.

blackmamba18 – So, I am more of a sniper…but I am really aggravated when one weapon type is 10x better and easier to use. Can you please explain how shotguns are being made into a balancd primary weapon?>
DavidVo – We have always felt that Shotguns are better as primary weapons instead of secondaries so you have to give up any hope of winning a mid or long range battle. It’s true they are deadly at close range for sure. But that doesn’t mean you can’t win if you have an assault rifle or smg. Remember they often have far less ammo or they have the rechamber time. Also, shotguns have fewer attachments than other weapons available to them.

Linage – In the FAQ thread on the forums in the PC section it said the Max players have not been finalized but that was some time ago. Is there now an answer to the Max amount of players we can have in Ranked and unranked servers on PC?
DanBu – Hello Linage… Current player counts are set to 18 players max on ranked and 24 on unranked, but these numbers are always tunable post-launch. We’ll be aggressively supporting the title post-launch.

Thanks for stopping by, be sure to stick around as we continue to count the days down until Black Ops. We’re under a week now, and very happy to be there. Check out the forum if you’re interested, a ton of Black Ops discussion there and oftentimes the news hits the forum before it gets a chance to make its way to the front page. See you next time!

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7 Ways to Be Prepared for Black Ops

7 Ways to Be Prepared for Black Ops

Hello, all! Today we’re proud to bring you a piece written by our own senior forum moderator, Sinan. Sinan was kind enough to take this assignment, even though English is not his native language. He chose today, to focus on 7 ways that gamers can get prepared for November 9th. There are only 7 days left today! In one week, Black Ops will hit the shelves. So, what do you need to do to get prepared? Take it away, Sinan!

Only 7 days left. 7 long days before  Black Ops hits shelves on November 9th..Today, we are highlighting  7 ways to  get prepared for Call of Duty: Black Ops. We want to be ready for his masterpiece, don’t we? Okay, here are the 7 things you can do to get ready for D-Day of the gamers!!

Play Treyarch’s previous Call of Duty game, W@W, by this way, you can experience what Treyarch did to raise the bar from their previous CoD game and you can get an idea of what to expect. And also you’ll have an idea about  Reznov’s background. Viktor Reznov is a Russian squad leader of the Red Army in Call of Duty: World at War during World War II. He is also confirmed to play a major part in Call of Duty: Black Ops by Treyarch.

You don’t want to wait a very long line to get this game. What to do? Just pre order the Game. You can pre order Regular Edition, Hardened edition with 4 additional zombie maps or you can pre order Prestige edition, every gamers dream edition. This edition will feature a scaled down Rc-Xd remote controlled car. If you haven’t pre ordered it yet, check our Pre-Order page to get an idea.

Yes, rewatch all the Trailers, gameplay videos and footages that Treyarch has released so far to familiarize yourself with the game. We have seen lots of different maps multiple times. Watching trailers a couple of times might give you an advantage in multiplayer mode in first few days after the games release.

Stock!! You don’t want to get out and waste your time buying water and food when you could be playing One in The Chamber or experiencing new guns and perks.. And also do not forget to call your parents, girlfriend/boyfriend about you will be playing Black Ops next 20 hours. Do not make them wonder where are you..! You don’t want to break up with your girl friend for this game. Or do you!? If you don’t want, let them know what you will be doing for a long time. And also if you are working, call your boss and act like you are sick, get a two day break and PLAY!! (Just kidding, haha!)

Do not forget to check your favorite Black Ops site everyday. We will be posting a new count-down article each day. Also we are going to continue to bring you latest news related with BO. Also do not forget to sign-up to our forums. At our forums, we are discussing lots of different topics, so you might want to check there. And you can meet with all the cool writers and mods ( including the author of this one) and chat with them!!!

Have you ever wanted to meet with someone who makes video games that you play 20 hours a day? Well, if you live in the UK, like house music and want to meet Black Ops’ lead multiplayer designer, you’re lucky! David Vonderhaar is heading to London for Black Ops launch night, and is looking to meet up with a few CoD fans one evening this week. Head over to his thread on the CoDHQ for more info! http://www.callofduty.com/board/viewtopi…rimal91u02

We all know that Nazi Zombies in World at War was extremely addictive and fun to play, and stand still, that mode was a last minute addition to game. Developers had very little time when they were making Nazi Zombies in Waw and it was very good. Now they had an entire year to make it perfect. You may want to play Zombies in Waw again to prepare yourself to mysteries of Black Ops Zombies!!!!

And this is the end of our ‘7 ways to get ready for Black Ops’ Do not forget to read tomorrows article!! And Join our Forums!!!

P.S: Thanks for our forum admins Ed, Nate and Mike for their help. Also thanks to our Forum moderator Jamie for his helps too..

Be sure to stop by each week as we count the days off, one by one, until Black Ops is finally in our hands. That day can not come soon enough!

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4 Ways that Black Ops Improves Upon Modern Warfare 2

4 Ways that Black Ops Improves Upon Modern Warfare 2

Welcome to the next article in our Countdown Series. As you can see, we are now only 4 days from the release of what potentially could be another record-breaking game, following in the footsteps of Modern Warfare 2 which was released only one year ago. The excitement we are feeling is much the same as this time last year, when we were so close to the release of Infinity Ward’s Modern Warfare 2. Before we kick off with this article, let’s remind ourselves of the success of last year’s Call of Duty game.

Call of Duty: Modern Warfare 2 was certainly one of the most hyped games in history. In the build up to release, you couldn’t watch TV or use the Internet without adverts and commercials enticing you to buy the game. As a result, many, many millions of people were enticed. In the first 5 days of release, Modern Warfare 2 had smashed Grand Theft Auto IV’s previous record, earning a revenue of around $550 million. By January 2010, it had taken over $1 billion in sales.

So, with the game being such a massive hit with the entire world, is it possible that these records and benchmarks set by Infinity Ward could be met, or possibly even improved upon? Well, it was reported a while back that Black Ops had surpassed Modern Warfare 2's pre-order numbers, and while this hints at a possible record-breaker, pre-orders officially account for nothing.

However, even though the huge sales would not suggest this, Modern Warfare 2 quickly fell out of favour with many players. Whilst the game itself was undeniably excellent, after a few weeks, several new issues became apparent as players moved through the levels, including weapon imbalances, killstreak and perk combinations, and of course, boosting. Infinity Ward did begin to combat these problems, but after a dispute with producers Activision, many of the staff were fired or quit, meaning there was not much of a team remaining to release patches.

Now, on with the article. As the title suggests, we are going to look at four of the main ways that Black Ops may improve on Modern Warfare 2, not necessarily in sales, but more likely in gameplay.

One of the key issues that arose in Modern Warfare 2 is Multiplayer balance. Several weapons were, and still are, deemed as being ‘overpowered’, and some perk and killstreak combinations can frustrate players. Treyarch seems to have taken the community’s views into account when designing their Multiplayer, and this is reflected in several changes that they have made.

Weapon balance – David Vonderhaar has stated that every gun has it’s own advantages and disadvantages, and that higher levelled players who have access to more guns will not have any clear advantage based on the weapons they can choose.Killstreak balance – Remember the infamous Predator-Harrier-Chopper Gunner killstreak combo in Modern Warfare 2? Many players did not like the fact that when someone got a 5-killstreak, they just went and camped and let their Predator and Harrier jet do the work for them to get their Chopper Gunner or AC-130. Say goodbye to this in Black Ops, as kills you earn from killstreak rewards to do count to your killstreak, meaning that you must kill with your weapons or equipment to advance to the next killstreak reward.Perk balance – There were a fair few perks, and perk combinations, that received a lot of negative comments from the CoD community. Commando is one in particular, which enables the player to have an abnormally large knifing distance. The One Man Arm & Danger Close combination was also hated my many, which allowed users to constantly refill their explosives supply. The Black Ops perks have been reworked by a team at Treyarch Studios to ensure balance is retained. Notable factors that will please many people are; Commando, One Man Army, and Danger Close have all been removed, Scavenger now only replaces ammunition and equipment (no Grenade Launchers!), and Flak Jacket will protect you from most explosions. Get suited up with Flak Jacket!

Most people should now know about the new level of customisation is Black Ops. However, for the few people who are not aware of this, let’s recap. Treyarch have gone to new lengths to find suitable customisation options for their new Call of Duty title. Let’s have a look in a bit more detail at what we can expect to see in Black Ops;

First of all, the Perk One tier decides how your character looks, rather than the gun you choose. So if you choose Ghost, you will be wearing a ghillie suit, regardless of what gun you select. This now allows someone who wants to use an assault rifle to crawl around in long grass undetected.Titles and emblems are now gone. However, fully customisable emblems will be introduced, and a wide selection of backgrounds will be available, so your Player Card can be truly unique.Level 16 – The emblem you create can be stamped onto your gun.Level 19 – Your clan tag can be etched onto your weapon once you reach.Level 22 – All of Black Ops’ new camouflages are unlocked, and can be purchased in any order – no headshot challenges required. The golden camouflage makes a return.Level 25 – Red-dot and Reflex sights can be customised – both the reticle (dot) shape and the reticle colour can be customised. There are 7 reticle colours and over 30 different reticle shapes to choose from.Level 28 – The lens colour of your sight can also be changed. There are 6 lens coloursLevel 31 – Facepaints for your character are unlocked, and can be purchased in any order. There are over 20 different patterns.

All of this customisation will cost you your hard-earned CoD Points though, so make sure you spend them wisely! If you decide to Prestige, then you will lose everything except for any emblems you have created, including all of your CoD Points. Before Modern Warfare 2, many people were calling for a character customisation, but did not receive it – only customisable killstreaks and the regular headshot challenge camouflages were featured. Black Ops has seemingly answered this call.

A customised sight on an AUG

When it was announced that zombies would not make a reappearance in Modern Warfare 2, many players were disappointed, as the mode was certainly one of the most popular features of Call of Duty: World at War. However, we were promised a brand new co-op mode, called ‘Spec-Ops’, which could be played alone or with a friend online or via splitscreen. Many people enjoyed this game mode, but it did not have much replayability – once every mission was completed on Veteran, most people never played Spec-Ops again, because it seemed to lack the fun element that zombies had.

Zombies are back in Black Ops though, and they’re bigger than ever before! Three brand new zombie maps will ship with every edition of the game, including the brand new Dead Ops Arcade mode. Also, the Hardened and Prestige Editions will ship with a code that enables you to download the four World at War zombie maps, which have been updated to work with Treyarch’s improved game engine, and also features the new Black Ops weapons.

Please note that there has been a lot of leaked footage containing a significant number of spoilers regarding zombies, zombie maps and the Dead Ops Arcade mode. This site does not report on leaked footage. So if you have seen leaked footage, or have read spoilers, then we would appreciate it if comments regarding this could be kept off the front page. Thank you :)

Nazi Zombies Return to Black Ops

Back to the article..!

Probably the biggest problem in Modern Warfare 2 was boosting. Players were able to use a Tactical Insertion to spawn wherever they choose, therefore being able to spawn right next to a friend on the other team, who would headshot the ‘Tactical Insertor’ to gain killstreaks, camouflages, or just boost their Kill:Death ratio. Players would often hide in twos or three in low-traffic areas maps to boost quickly.

When it was announced that the Tactical Insertion would be featured in Black Ops, there was an initial uproar from a lot of fans. The Multiplayer design directors were barraged with questions about boosting, but Treyarch responded calmly. They told the community of the measures that have been taken to ensure that players cannot use the Tactical Insertion to boost.

Tactical Insertions cannot be used in Free For All, where the majority of boosting was performedBoosting for CoD Points in Wager Matches will be almost impossible, because all players are randomly selected, meaning no parties allowed.Players cannot invite friends into certain game modes where boosting could be commonplace, such as Free For All.Most interestingly, players can report boosters in Black Ops to Treyarch, who will use the new Theatre mode to see if the reported player was indeed boosting. The booster’s 10 most recent games can be viewed by the team at Treyarch Studios, and if somebody is deemed to be boosting, they will be banned immediately.

After looking at this, Treyarch seem to have taken the right steps towards kicking boosting out of Call of Duty. Boosting ruined Modern Warfare 2's online leaderboards, which meant that your rank was not representative of your skill level, as most of the players towards the top of the leaderboards boosted to get their score.

Say goodbye to boosting!

So there you have it, four reasons why Black Ops could potentially be a better game than Modern Warfare, and possibly even surpass it’s sales records. For now, we can only look at what Treyarch and Activision have showed us, but Black Ops sure looks to take all the best features of Modern Warfare 2, such as gameplay, fun, and intensity, and remove all of the features that many people feel ruined the biggest entertainment launch of all time. We will have to wait until November 9th and beyond to see if Call of Duty: Black Ops is as balanced and fair as Treyarch say it is, but if I were you, I wouldn’t be too surprised if they were exactly right!

Remember to look out for tomorrow’s entry in the Countdown Series, and past articles can be viewed here. Also, check out the Forum where we have ongoing discussion about the upcoming Black Ops! Thank you for taking the time to read this article, we hope you come back soon!


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Friday, 5 November 2010

Metallica to Headline Black Ops Event Plus GameSpots MP Walkthrough

Metallica to Headline Black Ops Event Plus GameSpots MP Walkthrough

It was recently learned that the California hard rock legends Metallica are set to headline Treyarch/Activisions Black Ops Launch event. The event is scheduled to take place on November 4th, just a couple days away, in Santa Monica, California.

Alongside Metallica’s performance, the event will also feature a salute to the 6 branches of the United States Armed Forces and will raise $1 million for the Call of Duty Endowment. If you are unfamiliar, the Call of Duty Endowment is a public benefit corporation founded by Activision-Blizzard that helps soldiers in their conversion back to civilian life. Many soldiers, upon returning home from service, find that they are having a difficult time in transitioning from a military career into a civilian career. The CoD Endowment aims to assist these soldiers in settling down.

We’ll be sure to post any coverage available of the event, and wrap up all that we learn and are able to see, as well as any clips of Kirk and James’ mind-bending solos.

The good folks over at GameSpot were lucky enough to get a hands-on with Black Ops’ multiplayer and have posted a walkthrough of their experiences. Check out the full video below, courtesy of GameSpot.

Thanks for checking in, as always! Be sure to head over to the community forum for some great Black Ops discussion.

Source: Activision | GameSpot


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Gunnar Optiks’ Black Ops Glasses

Gunnar Optiks’ Black Ops Glasses

American eyewear designer and manufacturer, Gunnar Optiks, is set to relase a custom designed pair of Black Ops Gaming Glasses. Gunnar designs high-grade digital eyewear for many applications, specifically for gaming. Dan Amrich, aka OneOfSwords, recently posted a great entry into his blog talking about the glasses and including several pictures.

Why would you need gaming glasses? Gunnar’s digital eyewear provides a more clear contrast and visual detail, an improvement in visual performance and has provided an increase in productivity in business environments. In a gaming sense, Gunnar’s line of eyewear increases the visual quality of the image on your TV screen or PC monitor and should assist in your performance accordingly.

Here are a few images, courtesy of OneOfSwords.

What are your thoughts on Gunnar’s Black Ops Eyewear? Planning on picking up a pair? Gunnar should be releasing some more info soon, as well as pricing and retail locations. Thanks for checking in!

Check out OneOfSwords for more images and the original blog entry!


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6 Styles of Play To Consider For Black Ops

6 Styles of Play To Consider For Black Ops

Another unfamiliar name writing today: Ed! A little background: I started up CoD Black Ops News and used to be Site Admin – those who participated in the live-blog on Sept 1st may remember me – but now I’m just helping out. All those articles in the past written by ‘admin’ were me! So, without further ado…

Many Call of Duty players like to specialize in a particular style of play. There’s rushers, snipers and heavy gunmen, to name a few. In today’s Black Ops countdown article, I’m going to be taking you through a few new play-styles to consider.

Fuelled by montages on YouTube, sniping in Call of Duty has gradually been redefined as the ‘party trick’ play-style. The focus has shifted from long-range support play to run-’n'-gun quickscoping with 360 ladder-shots to boot. However, Treyarch have affirmed that they’re combatting quickscoping in Black Ops, for better or for worse. Rather than give an opinion on this tweak, I’ve decided to propose a return to good-old fashioned marksman sniping.

Primary weapon: Dragunov w/ Variable Zoom Scope attachment

Secondary weapon: ASP

Equipment: Claymore

Lethal grenade: Tomahawk

Tactical grenade: Smoke

Perk 1: Ghost

Perk 2: Scout

Perk 3: Marathon

This class should enable you to sneak around, undetected (thanks to the Ghost perk), in order to pick the best location you can find. From there, the Scout perk will allow you to hold your breath for that extra second in order to score a one-shot kill, while the Variable Zoom Scope will let you pick off the most distant of enemies. Finally, Marathon will allow you to sprint off and find another position before the opposition get wise to your hiding place. Just to be sure, though, use your claymore to protect your back.

There was a vocal minority of players that were disappointed over Infinity Ward’s decision to include the M21 EBR sniper rifle (strictly a fictional gun) in the Modern Warfare 2 multiplayer, while omitting its assault rifle brother and namesake, the M14 EBR. They’ll be pleased to hear that the M14 returns in Black Ops, together with a vintage wooden look.

Primary weapon: M14 w/ custom red dot sight

Secondary weapon: Python

Equipment: C4

Lethal grenade: Frag

Tactical grenade: Decoy

Perk 1: Scavenger

Perk 2: Steady Aim

Perk 3: Second Chance

This class has something for every situation. First off, the M14 is a high-damage weapon, and, coupled with a custom red dot sight, will be capable of killing enemies at range. However, when surprised at close-quarters, the Steady Aim perk will allow you to hip-fire and get yourself out of some tricky situations. In objective games, the combination of the Decoy tactical grenade and C4 will allow you to set a trap: plant your C4 in a doorway or corridor and then use the Decoy to draw enemies out.

Finally, the combination of Second Chance and the high-powered Python handgun should allow you to snag some last-ditch kills.

Although Juggernaut won’t be returning as a health-boosting perk, it doesn’t stop you from emulating the armoured-up baddies of Modern Warfare 2 Spec Ops! The Juggernaut class packs plenty of firepower, but not much pace…

Primary weapon: M60 w/ Grip

Secondary weapon: China Lake Grenade Launcher

Equipment: Radar Scrambler

Lethal grenade: Semtex

Tactical grenade: Nova Gas

Perk 1: Flak Jacket

Perk 2: Hardened

Perk 3: Tactical Mask

Sporting the famous M60 light machine gun, often seen mounted on helicopters, you’ll be able to tear through enemies with this class. Chuck Nova Gas into a crowded corridor and mow them down, as they stumble around blindly. Deploy your Radar Scrambler to add to their confusion. Hardened will allow you to spray through walls in order to catch those hiding in cover, while Tactical Mask and Flak Jacket will render you almost immune to explosives and stun grenades. If you run out of ammo, switch to your China Lake and decimate multiple hostiles with a single explosive round.

Rushing is not a new play-style, but it’ll be as thriving as ever in Black Ops. The basic premise of rushing is to be light, nimble and quick, so that they can sprint behind enemy lines and catch them out.

Primary weapon: MPL w/ Silencer

Secondary weapon: Ballistic Knife

Equipment: Motion Detector

Lethal grenade: Semtex

Tactical grenade: Flashbang

Perk 1: Lightweight

Perk 2: Steady Aim

Perk 3: Marathon

The combination of Marathon and Lightweight will make this class faster than Usain Bolt (don’t quote me on that!). Steady Aim will allow you to spray from the hip with more accuracy, giving you a split-second advantage when you surprise the enemy in their spawn. Both your weapons are silenced, so you needn’t worry about picking your shots. Set the Motion Detector by your A or C flag on Domination, and sprint back if you’re alerted that someone’s trying to capture it. Finally, the Ballistic Knife will allow for stealthy kills if you want to keep a low profile.

The Shotgun was a secondary weapon in Modern Warfare 2, much to the surprise of many players. However, it’s reclaimed its original place as a primary weapon in CoD: Black Ops. Shotgunning, like rushing with an SMG, relies on the element of surprise. If you get the first shot in, you should get the kill – but venture out into the open and you’ll have little protection from snipers.

Primary weapon: SPAS-12  w/ Grip

Secondary weapon: Crossbow w/ Scope

Equipment: C4

Lethal grenade: Frag

Tactical grenade: Concussion

Perk 1: Lightweight

Perk 2: Steady Aim

Perk 3: Ninja

Although similar to the ‘Catch me if you can’ class, this class also packs a crossbow for longer range kills. Steady Aim decreases the spread of your shotgun pellets, making a one-shot kill more likely. Ninja will make your footsteps silent, so you can sneak up on enemies. The Concussion tactical grenade (formerly known as a stun grenade) will slow down your enemy if they’re just out of range, and Lightweight will allow you to take advantage of this in order to take your shot from close range.

In team-based objective games such as Domination and Capture the Flag, you need to put the good of the team before yourself. To recognize this, Treyarch have removed Kill per Death ratios from objective games, in order to encourage players not to focus on their personal kills but on the team’s objective. Here’s a class that’ll make you popular with your team-mates:

Primary weapon: Enfield w/ custom red dot sight

Secondary weapon: RPG

Equipment: Camera Spike

Lethal grenade: Semtex

Tactical grenade: Flashbang

Perk 1: Hardline

Perk 2: Sleight of Hand

Perk 3: Hacker

This class packs power and precision: the Enfield with your choice of sight will allow you to pick off the bomb planter from a suitable vantage point, while the RPG will allow you to blast away several enemies capturing a flag on Domination. The Camera Spike equipment will help you to watch your back in case of flanking. Hardline helps you to earn those killstreaks sooner (equip UAV in order to help your team discover enemies with only a 2-killstreak), while Hacker will allow you to warn your team of the opposition’s claymores. Finally, Sleight of Hand will give you an all-important quicker reload-time.

That’s all for today! Be sure to check back tomorrow for the next article in our countdown series. 6 days to go!

PS: A big thanks to Jamie, a moderator over at the forums, for sourcing those images.


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Black Ops’ Soundtrack and Valkyrie Rocket Info

Black Ops’ Soundtrack and Valkyrie Rocket Info

Treyarch and Activision recently announced that Sean Murray, the composer who provided much of the soundtrack to World at War, has returned to compose the soundtrack for Black Ops. An excerpt from the press release can be found below.

“SANTA MONICA, Calif., Nov. 4, 2010 /PRNewswire/ – Activision Publishing, Inc. (Nasdaq: ATVI) revealed today that the soundtrack to the most anticipated game of the year, Treyarch’s Call of Duty®: Black Ops, will also be available for download starting November 9th.  Featuring the music of renowned film composer, Sean Murray, the digital-only soundtrack includes 30 tracks available through iTunes and other major digital media retailers.

The Call of Duty: Black Ops soundtrack, part of a digital distribution agreement between Activision Publishing, Inc. (Nasdaq: ATVI) and Fontana, the award-winning independent sales, marketing and distribution division of Universal Music Group, will be available for purchase online for a retail price of $11.99 per entire soundtrack or $.99 per track.

Sean Murray, one of the entertainment industry’s most esteemed musical talents, reunites with Treyarch for the Call of Duty: Black Ops soundtrack, an encore to his Call of Duty®: World at War composition.”

Players may remember portions of Wolfgang Amadeus Mozart’s Dies Irae featured in World at War, towards the end in the Red Army portion of the campaign. We know that Activision has licensing to use some Cold War era music, so it won’t be strictly a composed score.

COD HQ, the official Call of Duty message board and notice center, has updated with some more intel on Valkyrie Rockets, the 8-kill streak reward. The full post can be found below, courtesy of COD HQ.

The objective is in sight, but your backup’s been taken out and there’s no time to wait for reinforcements. Two defenders carelessly wait by the capture point, but a third more carefully covers the flag from a balcony above. You need something that can take out the grouped soldiers.

Enter the Valkyrie Rockets.

The Valkyrie Rockets killstreak is accessible after 7 kills. Activate it to call in a Care Package drop with a launcher and two rockets. Equip the launcher and move to an open position. Now things get interesting.

After launching a rocket, you retain control over its trajectory. It travels at high speeds, but it’s got a lot of mobility. Swerve around obstacles and over rooftops. Enemies are highlighted for easy kills. If you need to cover ground quickly, the rocket even has a boost function, plus a manual detonation trigger for extra power and control.

The Valkyrie Rockets killstreak is particularly effective when defending objectives from a distance. Blasting an enemy off a Domination point or a flag, or quickly clearing enemy headquarters is vastly more satisfying with the Valkyrie Rockets. Use their mobility to surprise enemies and prevent your targets from retaliating.

How will you use the Valkyrie Rockets? Will you save them to defend and assault objectives, wait for groups of enemies to open themselves up to fire, or simply let loose into the open skies, guiding the rocket across the map and into the enemy lines?

We’re certainly anxious to try out our Valkyrie Rockets on November 9th, and we hope you’ll join us in counting down these last few days until release! Be sure to check out our forum for some captivating discussion on all things Black Ops.

Thanks for checking in with us!

Source: COD HQ | Activision PR


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Wednesday, 3 November 2010

Black Ops: A Timeline in 12 Images


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Black Ops Nazi Zombies to feature non-WWII weapons

Black Ops Nazi Zombies to feature non-WWII weapons

COD HQ just updated with a new notice, informing members of the community that the four original Nazi Zombie maps, featured in the Prestige and Hardened editions of Black Ops, have been upgraded pretty drastically.

They will now feature updated audio and visual enhancements and will support some of Black Ops’ exclusive weaponry! This means you will no longer be limited to World War II-era firearms. Read the full release below.

Drop your linen and start your grinnin’ all you Prestige and Hardened Edition zombie slayers out there. Straight out of World at War and upgraded for Call of Duty: Black Ops, Treyarch brings you the four Zombies maps that brought the zombie apocalypse to the Call of Duty world! What’s the rundown?

For those of you who pick up the Hardened or Prestige Edition, you’ll receive the original Zombies maps Nacht der Üntoten, Verrückt, Shi No Numa, and Der Riese from Call of Duty: World at War and its subsequent DLC map packs. The dev team went the extra mile to upgrade these maps with the amazing graphical and audio improvements that Black Ops brings to the Call of Duty franchise.

And it doesn’t stop there.

Dive to prone to avoid those meat-bags’ deadly swipes. Listen to Tank Dempsey and his band of zombie exterminators rattle off their killer one-liners in Nacht and Verrückt (you may recall, they didn’t debut until Shi No Numa). Pop open the Mystery Box for a plethora of – wait for it – some of the deadliest weapons that Black Ops has to offer! You read that right – AK-74u’s, M-16’s, RPK’s, Spas shotties – and those are just the tip of the iceberg. Now you can roam the asylum, swamp, and factory and fend off those maggot-sack hordes with some serious firepower. Need a little more oomph in the later rounds on Der Riese? Activate the Pack A Punch machine and upgrade your Black Ops weapons into some of the most devastating weapons the Call of Duty franchise has ever produced.

So grab the Hardened or Prestige Edition to add 4 more Zombies maps to the full Black Ops co-op experience. And for those of you who missed out on the original World at War Zombies maps, this is your chance to see what all of the Zombies buzz is about.

Be sure to check back with us later in the day, as we’ll be bringing you the first in a new series of exclusive articles. Thanks for checking in!

Special thanks to forum user ethood1999 for the tip!

Source: COD HQ


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Tuesday, 2 November 2010

Developer Interview, Senior Producer for Black Ops Wii

Developer Interview, Senior Producer for Black Ops Wii

Well, we’ve been waiting for some time now, but we’ve finally got a bit more news on Black Ops’ Wii counterpart. Anna Donlon, Senior Producer, sat down with COD HQ for an exclusive interviews. Check out the full interview transcript below.

We’re very excited to bring you this Exclusive Interview with Anna Donlon, Senior Producer on Call of Duty: Black Ops for the Wii. She has some great information to share, including details about Wii Multiplayer and Online Co-Op!

Q: What has your role been in the development of Call of Duty: Black Ops?

I am the Senior Producer for Call of Duty: Black Ops on the Wii.

I’m responsible for managing the Call of Duty Wii projects developed at Treyarch. After joining the studio in 2005, I moved onto the Call of Duty Wii team at the start of Modern Warfare: Reflex and have been working with the same dedicated developers ever since.

One thing I love about working at Treyarch is the commitment that the studio has had to the Wii platform. We have a dedicated team that works on Black Ops, and it is our goal to create the best Wii FPS experience possible.

Developing a game as big as Black Ops, while staying as close to the source material as possible is complex and challenging, Our community has come to expect a full and robust Call of Duty experience on the Wii, and to stray from that would be a disservice to them.

During the project, we spend a lot of time figuring out what the Wii player wants out of their game. And each year, we up the ante. We push ourselves and we push the engine to its limits. And then when that’s done… we push a little more.

Q: So, why should the Wii players be excited for Black Ops on the Wii?

Well, let’s start with the basics. We’re giving the fans the full single-player storyline, with huge maps and an amazing story that I think will really blow them away. We’re also back with 5v5 multiplayer, all maps and all game modes, including the newly introduced Wager Matches and Contracts.

But, like I said, we pushed things a little harder this year, and can now confirm that the Wii version will have online Co-Op. We’re doing this through Black Ops’ new Combat Training mode and of course… ZOMBIES. That’s right, 4-player Co-Op Zombies will have its debut on the Wii this year.

There was one day on the project where we were playing Zombies and I was yelling at my Associate Producer, Aaron Roseman, from down the hallway to come Revive me (which I’m sad to admit he has to do quite often). It quickly became clear, as we screamed back and forth at each other, that we had to have headset support for all of our online modes. That’s why the introduction of the Headbanger Headset to this game is so exciting to us. It really takes the online experience in both Multiplayer and Zombies to the next level on the Wii.

And then there’s the Classic Controller Pro. Don’t get me wrong, I love playing the game with the Wii Remote and Nunchuk, especially after I customize the controls to my heart’s content. But once we started supporting the Classic Controller Pro, I was hooked. Now I find myself switching back and forth between the two depending on my mood and what game mode I’m playing.

There’s a bunch of other new features that we developed this year as well. We’ve created a new “Allies” system that allows you to invite recent players to be your allies for text messaging, game invites and more without a need for code exchanges. We have more player customization in Create a Class than ever before and we have enhanced party privacy options for players who want to set up their private matches with a little more control over who they allow in.

Q: What’s been your most memorable experience in the months leading to launch?

There was an evening we were at work pretty late and four of us decided to jump into a Zombies match, headsets and all. We were all pretty tired, and ready to go home, but after a few rounds, we couldn’t put it down. Out of nowhere, I hear Matt Kimberling (Technical Director on the Wii) yell out, “The Wii players are gonna freakin’ love this!” And we all knew he was right. It was the missing piece of the puzzle on the Wii, and an accomplishment we’re all pretty proud of.

Q: Anything in particular you’d like to say to all the Call of Duty Wii fans out there?

The game is awesome on the Wii. We made it for you guys. Enjoy it! And I’ll see you online!

So, there you have it, our latest glimpse at Black Ops on the Wii. What do you Wii gamers think? Share your thoughts over at the forum, or in the comments below!

Source: COD HQ


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14 Ways that Black Ops Raises the Bar


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The Washington Post On Black Ops


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Sunday, 31 October 2010

Call of Duty Black Ops Set to Take the World by Storm

Treyarch is set to take the gaming community by storm with it's upcoming title "Call of Duty: Black Op's". With all new features and multiplayer modes Black Op's is set to possibly beat Infinity Ward's record set with their Call of Duty: Modern Warfare 2.

The multiplayer mode will now include currency (CP). This is a first in the Call of Duty franchise. This feature harkens back to the days of counterstrike where you received money based on how well you did in the game. This currency allows you to buy things such as attachments, once unlocked, for your weapons and customizations for your player and your weapons. Some killstreak rewards also require currency.

Want to throw your currency on the line? Another first for the Call of Duty franchise is the all new Wager Matches. These are a separate gameplay mode where you bet your hard earned currency on where you'll place in 4 new free for all modes, One in the Chamber, Sticks and Stones, Sharpshooter, and the community recommended game mode Gun Game.

Treyarch's multiplayer will feature an all new contract system. This system was originally slated to be unveiled in Modern Warfare 2 but was left out. The contract system allows you to purchase a chance to gain more experience and currency by fulfilling your contract. The contracts have a life span anywhere from seconds to days depending on the contract. The contract system is also dynamic with the Treyarch team being able to add and change contracts on a weekly or even daily basis.

Players wanted it and now they have it, customizations. Customizations allow you control over not only your character but also your weapons. You can easily change the camouflage on your face, add your clan tag to your weapon and even customize your title card. Don't like the standard sight reticle for you weapon? There are dozens of alternatives from smiley faces to just a plane arrow.

Treyarch has truly set the bar when it comes to innovation in a video game, and with the return of the ever popular Nazi Zombies in the Elite and Prestige additions, this game is set to beat Modern Warfare's record.


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Call of Duty Black Ops Preview

Set in a couple of locations spanning from Vietnam to Cuba and Russia, will be the most action packed game in the Call of Duty series. Limited editions of the game will be offering 4 living dead maps from World at War.

The player assumes the role of different characters in the single-player campaign, changing viewpoints across the story. Call of Duty Black Ops will be more of a story focused Imagine hoping on a SR-71 Blackbird at a undisclosed location in the sunshine state, and then jetting across the sky all the way to Russia. There'll be more than one style for an attachment, which allows for more personalised weapons; as an example, the player can select between a Red Dot Sight or a Reflex Sight, each of which share similar features only visually look different. The playable characters are special forces agents conducting black operations behind enemy lines. Some P.C express features that were taken away from Infinity Ward's Modern Warfare two will return. A currency system has been implemented permitting players to buy weapons, accessories and clothing.

Players will be well placed to play alone or with chums against AI opponents in "Combat Coaching " with another progression system. One of them is a bullet time effect in the "Victor Charlie" level, turned on when the player fires toward the last enemy of a Viet Cong squad.

The net multi player method of Black Ops keeps the experience points and unlockable reward system which has been kept since Call of Duty four. Each mission features a collection of objectives that are shown on the head up display, marking the direction and distance towards and from such objectives. Personality models will depend upon the 1st tier perk instead of the weapon's type. The campaign is full of scripted cinematic moments. Military cover ups during the Cold War will be the primary theme. call of duty black ops

Call of Duty Black Ops is scheduled to hit stores on November 9, being available for PS3, Xbox 360, Wii, and the DS. So which is it? Do you want to be the pilot, or the ground troop? It doesn't matter because you will experience both of them, and absolutlely love them both. Anytime you want, you can look into the scope of your gun, and get ready to blast your target, as you attempt to overrun a Russian military. In this manner, the player's characters will have their own features like voices and shadows. The style of World at War will return as a four-player online and two-player split screen co-op mode. The Wii version of the game will include in-game voice discuss. The player is accompanied by friendly troops who can't be issued orders. This is the 1st Call of Duty title to incorporate the voice discuss feature for the Wii.


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Call of Duty: Black Ops Killstreaks

The killstreaks in Call of Duty: Black Ops multi player mode is what make the multi player mode so special. And just like Treyarch did with Call of Duty: World at War, they added some nice killstreak rewards in Call of Duty: Black Ops.

One of the biggest changes compared to Call of Duty: Modern Warfare 2, is the removal of the 25 kill killstreak reward, the Tactical Nuke. We are sad to see it go, but in return we get something less destructive, but very effective. The Attack Dogs from Call of Duty: World at War.

Compared to Call of Duty: Modern Warfare 2, there are 8 killstreak rewards removed and 8 killstreak rewards added. The rest had their name changed or still have the same name.

We've seen the Black Ops killstreak in-game menu, and there is definitely no room for an extra slot after the 11 kill gunship, so after the gunship, that is all you'll be getting.

Here is an overview of the rewards in Call of Duty: Black Ops. The first number is the amount of kills needed. The second name is the name of the killstreak reward.

1. 3 - Spy Plane

2. 3 - RC-XD (RC bomb)

3. 4 - Counter Spy Plane

4. 4 - SAM Turret

5. 5 - Care Package

6. 5 - Napalm Strike

7. 6 - Sentry Gun

8. 6 - Mortar Team

9. 7 - Attack Helicopter

10. 7 - Valkyrie Rockets

11. 8 - Blackbird

12. 8 - Rolling Thunder

13. 9 - Chopper Gunner

14. 11 - Attack Dogs

15. 11 - Gunship

We are glad to see that Treyarch is listening to the community and is making changes to please the community.


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